Additions:
Single Group:
2x Amarr Cruise Missile Battery
6x Frigates (Excavator)
2x Cruisers (Excavator)
3x Battleships (General Strangelove/Excavator)
Deletions:
Extras: None
Web/scramble:
3x BS
-1x General Strangelove (Apocalypse)
-2x Excavators (Armageddon)
2x Cruisers
-1x Excavator (Maller)
-1 Excavator (Augoror)
6x Frigs
-4 Excavators (Punisher)
-2 Excavators (Inquisitor)
There are also two Amarr Cruise Missile Batteries that shoot Paradise Cruise Missiles at around 25km.
Additions:
2x Cruisers
6x Frigs
Deletions:
2x CR
6x FR
Deletions:
Here is an attempt for a template. Rember not everything is used in some missions. But at least follow the formatting. For an example click on:
MissionExample
Additions:
Amarrian Excavators, Level 4
Deletions:
Amarrian Excavators
Here is an attempt for a template. Rember not everything is used in some missions. But at least follow the formatting. For an example click on:
MissionExample
Amarrian Excavators
Faction: Amarr
Mission type: Encounter
Space type: Deadspace
Damage dealt: EM/Therm
Extras: None
Web/scramble:
Recommended damage dealing: Therm/EM
Recommended ships: Golem, CNR, Raven
Single Pocket
3x BS
-1x General Strangelove (Apocalypse)
-2x Excavators (Armageddon)
2x CR
-1x Excavator (Maller)
-1 Excavator (Augoror)
6x FR
-4 Excavators (Punisher)
-2 Excavators (Inquisitor)
There are also two Amarr Cruise Missile Batteries that shoot Paradise Cruise Missiles at around 25km.
The mission objective is the lookout post.