Intercept The Saboteurs, level 3
Last edited by
ChepeNolon:
Conversion + info. Tue, 27 May 2008 16:46 EDT
Faction: Amarr
Mission type: Deadspace
Damage dealt: EM, Thermal
Recommended damage: Thermal, EM
Extra Features: There was one or two ships that used NOS (Imperial Tamir)
Webber/scramble: Divine Imperials
Recommended ships: Drake, Hurricane, Brutix, Myrmidon
Room 0
4 x Imperial Paladin
2 x Imperial Felix
Room 1
Group 1 (30-40km)
On warp in aggro from
Imperial Donsus
Imperial Agatho
2 x Imperial Muzakir
Imperial Mathura
Group 2 (60-70km)
Divine Imperial Felix
Divine Impreial Sixtus
Group 3 (86-117km)
Impreial Agatho
3 x Impreial Muzakir
2 x Imperial Forian
Imperial Paladin
3 x Imperial Matendi
Imperial Felix
Imperial Donus
Group 4 (86-117km)
Imperial Nabir
Imperial Imran
Imperial Muzakir
Imperial Tamir
2 x Imperial Templar Caius
3 x Imperial Paladin
Imperial Templar Muzakir
3 x Amarr Transport Ship
Group 5 (86-117km)
Imperial Caius
3 x Imperial Paladin
Imperial Exarp
Imperial Donus
Imperial Agatho
Amarr Transport Ship
The mission objective drops from the last ship destroyed.
Notes: Upon firing upon Group 3, Group 4 also aggroe'd and the damage dealt was quite extensive, but nothing to get terribly worried about. No Aggro from group 5 though when I fired and destroyed the Transport Ships. One of the Amarr Transport ships seemed to stay behind, dont know if it will always happen though. The loot is also pretty poor, and most of it ended up being Amarr Tags
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